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View first unread post Sniper and Spy Update is Live!

Poster:  eFFl
Forum: Annoucements
PostThu May 21, 2009 7:44 pm
No new posts
Team Fortress 2 Update Released
May 21, 2009, 5:33 pm - Valve - Product Update
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Maps

    Added new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps

    Added new arena map Sawmill

    Added new arena map Nucleus

    Added new community payload map Hoodoo

    Updated Dustbowl to fix not being able to jump into the window in the first building of the second stage



Sniper Changes

    Added new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle

    Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies

    Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer

    Standard sniper rifle now shoots through friendly players

    Added 54 new Sniper voice lines

    Added 35 new Sniper achievements



Spy

    Added new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy's head. Accuracy is poor for a period after that

    Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You'll be cloaked for 8 second after taking this damage. Upon de-cloaking you'll make a loud, distinct sound

    Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you're standing still

    Spy name tags now show up properly when disguised as their own team

    Fixed a bug that would cause spectators to see disguise weapons incorrectly

    Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn't burn

    Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic

    Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible

    Also made it more obvious on first person view model when you're bumped while cloaked

    Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues

    Spies disguised as enemy spies now get a random mask to help complete the disguise, and their target id will be set appropriately

    Spies disguised as medics now have an Ubercharge: line in their disguise target info

    Spies outward facing "disguise health" now matches their disguise target when they first apply the disguise

    Spies can now pick up health kits for their "disguise health", even when uninjured

    Disguise UI doesn't show up in minimum UI mode (hud_minmode)

    Spies that disguise as a player using an unlockable now show that unlockable in hand

    Spies can now use enemy teleporters

    Added 70 new Spy voice lines

    Added 34 new Spy achievements



Scoreboard changes

    Dominations no longer get wiped when teams switch sides

    Dead players draw slightly darker in scoreboard

    Converted class labels to class icons

    All players now display the total number of people they are dominating



General

    You now find new and old items as you play, instead of through achievements

    Fixed a bug that would cause the scout's ball to regenerate at inappropriate times

    Demomen can now detonate their stickies while taunting

    Flamethrower's air burst now extinguishes fire on friendly targets

    Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals

    The Heavy and Sniper now have new custom death animations

    Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn't moving

    Engineer's dispensers now give 20%, 30%, or 40% of player's max_ammo (for each ammo type) on each use, based on the level of the dispenser

    Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled

    Added a new taunt for the Kritzkrieg, which also heals for 10 points

    Improved the deathcam camera handling used when a player plays a custom death animation

    Added missing chalkboard and serverbrowser images for community maps shipped in previous updates

    Removed "Final" from map names in the serverbrowser quick list



Servers

    Added "sv_allow_voice_from_file" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "voice_inputfromfile" feature to broadcast wav files over voice

    Enabled "sv_allow_wait_command" convar, which defaults to 1. When set to 0, it'll prevent clients from using the "wait" command
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View first unread post Arenapocalypse: deFy vs. TDR

Poster:  eFFl
Forum: Annoucements
PostFri Apr 03, 2009 11:41 am
No new posts
Image

The latest installment of Arenapocalypse has been opened up! We've broadened our horizons and we're looking to take down all those who frequent the TDR gaming servers! It's gonna be a no holds barred event, with only the strongest of the strong to survive! It will be deFy's biggest event ever and it's open to anyone who plays on our server!


Click Here For More Details!
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View first unread post Server IP Address Change

Poster:  eFFl
Forum: Annoucements
PostFri Mar 20, 2009 11:25 pm
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Please update your favorites!

Our 24 man server address has changed to 66.225.195.71:27015


Everything about our server has stayed the same (location, stats, etc). Our provider had some internal issues and had to reroute our server through a new ip address. Sorry for the hassle.



PS Our BBall Server is still located at 205.234.203.84:27015
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View first unread post Scout Update

Poster:  eFFl
Forum: Annoucements
PostWed Feb 25, 2009 1:09 am
No new posts
In case you've been under a rock, the Scout Update was released a few hours ago! The server has been updated and is ready to stay full the rest of the week.

http://www.teamfortress.com/scoutupdate/

[-]February 24, 2009 - Team Fortress 2 Update Released

Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

New features
Added The Force-A-Nature, The Sandman, and Bonk!
Added 35 new Scout achievements
Added crit boosted on/off sound effects
Added new sounds for upgraded teleporters
Added new sound for a fully charged medic dying
Added bonus points section to scores
Scouts earn a bonus point for killing Medics who are actively healing a target
Added several new speech concepts, mostly hooked up to new Scout lines
Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
Added several new Arena mode announcer speech events.
Added "First Blood" to Arena mode
Removed 2x item respawn times in arena
Changed backstab handling to fix facestabs
Spies disguised as enemy team can now see player IDs for enemies

New maps
Added community maps: cp_egypt, arena_watchtower, and cp_junction
Updated cp_fastlane with Arttu's new version

Mapmaker requests
Added new input for forward speed modifier to FuncTrainTrain
Added TeleportToPathTrack input to func_tracktrain

Bugfixes
Fixed a bug where players would sometimes gib from non-gib damage kills
Fixed stat screen showing an entry for a class called "map."
Fixed item model panels not using team skins

- Fixed obscure bug where spectators were able to carry the flag
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PostFri Jul 03, 2009 8:40 am
Korean TF2 Rip-off

Poster: theduderman

PostThu Jul 02, 2009 5:36 pm
Battlefield Heroes

Poster: drwh0

PostWed Jul 01, 2009 7:06 pm
Starcraft 2 is with out LAN support.

Poster: t8z5h3

PostSun Jun 28, 2009 6:21 pm
idle whores

Poster: Diplomat

PostSun Jun 28, 2009 11:59 am
RIP Billy Mays

Poster: theduderman

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