|
|
Register • FAQ
• Search • Login |
|
View unanswered posts | View active topics
| [ +/- ]
[ It is currently Fri Nov 21, 2008 7:59 am ]
|
|
|
|
 |
|
Thu Oct 16, 2008 4:02 pm |
|
the web server that the defy site is hosted on has changed servers. The DNSes around the world are still updating so if you can read this message you are on the new box and all of your posts will be retained. If you cannot read this message all of your posts will not be carried over... then again you wont know this since you can't read this. |
|
|
|
Tue Aug 19, 2008 4:41 pm |
|
Massive update. Servers are being updated: The required Heavy update for Team Fortress 2 has been released. Please use hldsupdatetool to receive it. The specific changes include: Added 3 Heavy unlockables: - Natascha, The Sandvich, The Killing Gloves of Boxing - Added 35 new Heavy achievements Added Arena game mode: - 5 arenas: Lumberyard, Ravine, Well, Granary, Badlands - Added cp_steel, a community map by Jamie "Fishbus" Manson Changes: - Added server map timeleft to upper right of scoreboard - Added new firing sounds to The Backburner - Removed the Custom Tab in the serverbrowser, and added the Tags field to the base Internet Tab - Increased The Kritzkrieg's uber-charge rate bonus from 10% to 25% - 32 player servers can now support an extra slot of SourceTV - Made the freezecam item panel description easier to read - Players now broadcast whether they chose a team directly or use autoteam - Added proper handling of cart blocking recognition to Payload maps Bug fixes: - Fixed bug where switching from flaregun-wielding Pyro to another class meant you didn't get a full ammo loadout on first spawn - Fixed Spy watch arm not using team skins - Fixed weapon switching preventing you from using secondary attacks for a 0.2s window after the primary became available - Fixed players getting stuck in a bad animation state when class switching while spinning the minigun - Fixed a loophole that allowed players to pickup weapons of other classes - Fixed a bug that resulted in players earning more crit chance bonus in large, single damage events than they are supposed to - Fixed an issue with the floating HUD +X health indicators that resulted in them appearing incorrectly - Fixed a bug which caused the minigun spinning & firing sounds to occasionally stop while the Heavy was still firing - Fixes the Loadout player model panel causing the in-game player facial animation to perform incorrectly - Fixed spectators not having the target ID labels display correctly - Fixed the cart alarm sound occasionally getting stuck on in Payload maps |
|
|
|
Thu Aug 07, 2008 10:21 pm |
|
By request I have set up a new deFy TF2 server. Server #4 (Modified): Name: [deFy-gaming.com] TF2 #4 | 24/7 CAL Map Of The Week | HLStatsX IP: 205.234.159.200:27015 Location: Chicago Slots: 12 Tickrate: 66 Server Side FPS: 333 Map Rotation: CAL Map of the Week This server is running CAL rules (no crit, 6 men per team with class restrictions, etc) |
|
|
|
|
 |
| Total |
Posts 5600
Topics 670
Announcement 21
Sticky 9
Attachments 146
Attachsize 541.44 MB
Files(s)
Filessize
Acronyms 61
Flags
Pictures
KB articles
Topics per day: 3
Posts per day: 24
Users per day: 0
Topics per user: 6
Posts per user: 50
Posts per topic: 8
Active posters: 73
Startdate Sat Apr 05, 2008 4:05 pm
Total visits 22433
Your IP 38.103.63.56
Total members 113
|
| Our newest member Pesus |
|
|
|